Three-tier topiary
three-tier-topiary
dresses tree:topiary-pot
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 6of 500 meshes
- 4slots
- 3finishes
Drag to orbit · scroll to zoom
$foliage
$frame
$surface
$bark
This definition leaves
$foliage and $frame and $surface and $bark
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Generated views
The body and its drawing evidence
The deterministic renders check the body's footprint, structure and depth. Geometry, material and the selected finish stay unchanged.
Paste this
Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"materialdef","id":"pal-leaf","of":"foliage","value":42}
{"t":"materialdef","id":"pal-timber-dark","of":"timber","value":42}
{"t":"lookdef","id":"three-tier-topiary","name":"Three-tier topiary","for":"tree:topiary-pot","desc":"Potted formal topiary with three clipped spheres stepping from large to small on one continuous stem.","slots":{"foliage":"pal-leaf","frame":"concrete","surface":"pal-charcoal","bark":"pal-timber-dark"},"note":"A simplified architectural-maquette topiary: one clean tapered planter, a continuous slender trunk and exactly three clipped spheres stepping from large to small with deliberate air between them.","body":{"type":"Group","children":[{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.46,"radiusBottom":0.36,"height":0.66,"radialSegments":24},"material":"$frame","position":[0,0.33,0]},{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.395,"radiusBottom":0.395,"height":0.035,"radialSegments":24},"material":"$surface","position":[0,0.665,0]},{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.045,"radiusBottom":0.075,"height":3,"radialSegments":12},"material":"$bark","position":[0,2.1,0]},{"type":"Mesh","geometry":{"type":"SphereGeometry","radius":0.56,"widthSegments":24,"heightSegments":16},"material":"$foliage","position":[0,1.43,0]},{"type":"Mesh","geometry":{"type":"SphereGeometry","radius":0.4,"widthSegments":24,"heightSegments":16},"material":"$foliage","position":[0,2.51,0]},{"type":"Mesh","geometry":{"type":"SphereGeometry","radius":0.3,"widthSegments":24,"heightSegments":16},"material":"$foliage","position":[0,3.32,0]}]},"preview":{"projection":"perspective","azimuth":-38,"elevation":16,"fov":32,"margin":1.04}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/trees.ndjson model.ndjson > dressed.ndjson
Download trees pack
245 KB · NDJSON ↓
The 3 finishes this pack ships
Combinations the pack author curated, rendered under one light and one camera because a comparison needs everything but the variable held still. Pick one to load it above — or mix your own with the slot controls.