bimtex

interiors

Sixteen-bottle wine rack

sixteen-bottle-wine-rack dresses furniture:wine-rack — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 5of 500 meshes
  • 3slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Sixteen-bottle wine rack, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$hardware
$accent

This definition leaves $frame and $hardware and $accent open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Generated views

The body and its drawing evidence

The A-101 panel is the built-in plan symbol at its default envelope, not a top-down image of this lookdef. The deterministic renders check the body's footprint, structure and depth. Geometry, material and the selected finish stay unchanged.

A-101 plan symbol1:100 · 0.90 × 0.35 m
Top renderEL 90° · ORTHOGRAPHIC
Rendered axonometricAZ 40° · EL 32°

Paste this

Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-int-black","of":"membrane","value":20,"body":{"roughness":0.44,"metalness":0.3}}
{"t":"materialdef","id":"pack-int-moss","of":"cloth","value":42,"accent":"#5d6b4a","body":{"sheenRoughness":0.6}}
{"t":"materialdef","id":"pack-int-oak","of":"timber","value":58,"hatch":"timber"}
{"t":"lookdef","id":"sixteen-bottle-wine-rack","name":"Sixteen-bottle wine rack","for":"furniture:wine-rack","desc":"Tall oak and black-steel wine rack displaying sixteen bottles in four open rows.","slots":{"frame":"pack-int-oak","hardware":"pack-int-black","accent":"pack-int-moss"},"note":"Natural box is 0.9 × 1.8 × 0.35; four open shelves and visible bottle necks keep the depth legible without turning the rack into a closed cabinet.","body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":1.8,"depth":0.35,"radius":0.018,"segments":3},"position":[-0.405,0.9,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":1.8,"depth":0.35,"radius":0.018,"segments":3},"position":[0.405,0.9,0]},{"type":"bimtex:Run","count":5,"from":[0,0.09,0],"to":[0,1.71,0],"children":[{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.72,"height":0.035,"depth":0.31,"radius":0.01,"segments":3},"position":[0,0,0]}]},{"type":"bimtex:Run","count":4,"from":[0,0.27,0],"to":[0,1.53,0],"children":[{"type":"bimtex:Run","count":4,"from":[-0.27,0,0],"to":[0.27,0,0],"children":[{"type":"Mesh","material":"$accent","geometry":{"type":"CylinderGeometry","radiusTop":0.045,"radiusBottom":0.06,"height":0.27,"radialSegments":16},"position":[0,0,0.02],"rotation":[1.5708,0,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CylinderGeometry","radiusTop":0.022,"radiusBottom":0.027,"height":0.08,"radialSegments":14},"position":[0,0,0.195],"rotation":[1.5708,0,0]}]}]}]},"preview":{"projection":"perspective","azimuth":38,"elevation":18,"fov":34,"margin":1.03}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack 129 KB · NDJSON ↓