bimtex

openings

Oak operable window

oak-operable-window dresses opening:operable — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 10of 500 meshes
  • 4slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Oak operable window, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$surface
$glazing
$hardware

This definition leaves $frame and $surface and $glazing and $hardware open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Generated views

The body and its drawing evidence

The deterministic renders check the body's installed face, structure and depth. Geometry, material and the selected finish stay unchanged.

Front renderFRONT · ORTHOGRAPHIC
Rendered axonometricAZ 40° · EL 32°

Paste this

Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-opening-glass","of":"glass","value":72,"body":{"type":"MeshPhysicalMaterial","transmission":0.92,"ior":1.5,"thickness":0.12}}
{"t":"materialdef","id":"pack-opening-oak","of":"timber","value":58,"hatch":"timber","body":{"roughness":0.68}}
{"t":"materialdef","id":"pal-steel","of":"steel","value":72}
{"t":"lookdef","id":"oak-operable-window","for":"opening:operable","desc":"Timber-framed operable window with a central opening sash.","slots":{"frame":"pack-opening-oak","surface":"pack-opening-oak","glazing":"pack-opening-glass","hardware":"pal-steel"},"note":"Standalone warm-oak operable window assembly. The building body stays closed inside its host envelope; its catalogue-only preview cracks the sash open 9.2 degrees around the left hinge.","body":{"type":"Group","scale":[0.72,1,0.18],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.075,"height":1,"depth":1},"position":[-0.4625,0.5,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.075,"height":1,"depth":1},"position":[0.4625,0.5,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.85,"height":0.075,"depth":1},"position":[0,0.9625,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.85,"height":0.075,"depth":1},"position":[0,0.0375,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.07,"height":0.79,"depth":0.16,"radius":0.014},"position":[-0.3875,0.5,0.2]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.07,"height":0.79,"depth":0.16,"radius":0.014},"position":[0.3875,0.5,0.2]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.705,"height":0.07,"depth":0.16,"radius":0.014},"position":[0,0.86,0.2]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.705,"height":0.07,"depth":0.16,"radius":0.014},"position":[0,0.14,0.2]},{"type":"Mesh","material":"$glazing","geometry":{"type":"BoxGeometry","width":0.705,"height":0.65,"depth":0.035},"position":[0,0.5,0.2]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.032,"height":0.14,"depth":0.05,"radius":0.01},"position":[0.315,0.5,0.31]}]},"preview":{"projection":"perspective","azimuth":-34,"elevation":16,"fov":34,"margin":1.04},"previewBody":{"type":"Group","scale":[0.72,1,0.18],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.075,"height":1,"depth":1},"position":[-0.4625,0.5,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.075,"height":1,"depth":1},"position":[0.4625,0.5,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.85,"height":0.075,"depth":1},"position":[0,0.9625,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.85,"height":0.075,"depth":1},"position":[0,0.0375,0]},{"type":"Group","position":[-0.3875,0.5,0.2],"rotation":[0,-0.16,0],"children":[{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.07,"height":0.79,"depth":0.16,"radius":0.014},"position":[0,0,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.07,"height":0.79,"depth":0.16,"radius":0.014},"position":[0.775,0,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.705,"height":0.07,"depth":0.16,"radius":0.014},"position":[0.3875,0.36,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.705,"height":0.07,"depth":0.16,"radius":0.014},"position":[0.3875,-0.36,0]},{"type":"Mesh","material":"$glazing","geometry":{"type":"BoxGeometry","width":0.705,"height":0.65,"depth":0.035},"position":[0.3875,0,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.032,"height":0.14,"depth":0.05,"radius":0.01},"position":[0.7025,0,0.11]}]}]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/openings.ndjson model.ndjson > dressed.ndjson
Download openings pack 23 KB · NDJSON ↓