bimtex

workplace

Mesh task chair

mesh-task-chair dresses asset:task-chair — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

Used in examplesWorkplace Elements

  • 18of 500 meshes
  • 4slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Mesh task chair, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$soft
$frame
$surface
$hardware

This definition leaves $soft and $frame and $surface and $hardware open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Generated views

The body and its drawing evidence

The deterministic renders check the body's footprint, structure and depth. Geometry, material and the selected finish stay unchanged.

Top renderEL 90° · ORTHOGRAPHIC
Rendered axonometricAZ 40° · EL 32°

Paste this

Every part: the 4 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pal-steel-dark","of":"steel","value":20}
{"t":"materialdef","id":"wpod-metal","of":"steel","value":42,"accent":"#4d555a","body":{"metalness":0.62}}
{"t":"materialdef","id":"wpod-sage","of":"paint","value":58,"accent":"#7b846e","body":{"roughness":0.78}}
{"t":"materialdef","id":"wpod-shell","of":"cloth","value":20,"accent":"#303438","body":{"sheen":0.15,"sheenColor":"#666b70","sheenRoughness":0.86}}
{"t":"lookdef","id":"mesh-task-chair","name":"Mesh task chair","for":"asset:task-chair","desc":"Ergonomic workplace chair with sage seat, mesh back, lumbar band and five-star caster base.","slots":{"soft":"wpod-sage","frame":"wpod-metal","surface":"wpod-shell","hardware":"pal-steel-dark"},"note":"Natural box is 0.72 × 1.15 × 0.72; the open mesh panel, lumbar band and radial base keep the chair distinct from a dining chair.","body":{"type":"Group","children":[{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.56,"height":0.13,"depth":0.5,"radius":0.075,"segments":4},"position":[0,0.56,0.02]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.58,"height":0.62,"depth":0.055,"radius":0.05,"segments":4},"position":[0,0.89,-0.235],"rotation":[-0.08,0,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.51,"height":0.53,"depth":0.018,"radius":0.035,"segments":3},"position":[0,0.89,-0.198],"rotation":[-0.08,0,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.38,"height":0.055,"depth":0.045,"radius":0.018,"segments":3},"position":[0,0.79,-0.18]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CylinderGeometry","radiusTop":0.035,"radiusBottom":0.05,"height":0.4,"radialSegments":16},"position":[0,0.32,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"CylinderGeometry","radiusTop":0.1,"radiusBottom":0.1,"height":0.07,"radialSegments":18},"position":[0,0.14,0]},{"type":"bimtex:Run","count":2,"from":[-0.34,0,0],"to":[0.34,0,0],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.045,"height":0.32,"depth":0.045,"radius":0.014,"segments":3},"position":[0,0.72,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.16,"height":0.04,"depth":0.2,"radius":0.02,"segments":3},"position":[0,0.88,0]}]},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.14,0],[0.31,0.08,0],[0.33,0.06,0.02]],"radius":0.028,"radialSegments":10,"tubularSegments":12}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.14,0],[-0.25,0.08,0.18],[-0.28,0.06,0.2]],"radius":0.028,"radialSegments":10,"tubularSegments":12}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.14,0],[-0.25,0.08,-0.18],[-0.28,0.06,-0.2]],"radius":0.028,"radialSegments":10,"tubularSegments":12}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.14,0],[0.1,0.08,0.31],[0.11,0.06,0.34]],"radius":0.028,"radialSegments":10,"tubularSegments":12}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.14,0],[0.1,0.08,-0.31],[0.11,0.06,-0.34]],"radius":0.028,"radialSegments":10,"tubularSegments":12}},{"type":"Mesh","material":"$hardware","geometry":{"type":"TorusGeometry","radius":0.035,"tube":0.018,"radialSegments":8,"tubularSegments":16},"position":[0.33,0.045,0.02],"rotation":[0,1.5708,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"TorusGeometry","radius":0.035,"tube":0.018,"radialSegments":8,"tubularSegments":16},"position":[-0.28,0.045,0.2],"rotation":[1.5708,0,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"TorusGeometry","radius":0.035,"tube":0.018,"radialSegments":8,"tubularSegments":16},"position":[-0.28,0.045,-0.2],"rotation":[1.5708,0,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"TorusGeometry","radius":0.035,"tube":0.018,"radialSegments":8,"tubularSegments":16},"position":[0.11,0.045,0.34],"rotation":[0,1.5708,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"TorusGeometry","radius":0.035,"tube":0.018,"radialSegments":8,"tubularSegments":16},"position":[0.11,0.045,-0.34],"rotation":[0,1.5708,0]}]},"preview":{"projection":"perspective","azimuth":38,"elevation":16,"fov":34,"margin":1.04}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/workplace.ndjson model.ndjson > dressed.ndjson
Download workplace pack 26 KB · NDJSON ↓