bimtex

interiors

Wall hung wc 2

wall-hung-wc-2 dresses furniture:toilet — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

Used in examplesCourtyard KindergartenCorner Café — Retail ParadeChandler Pool — Desert CourtyardNorthline Distribution WarehouseAster Court Hotel + SpaStudio ApartmentOne-Bedroom ApartmentTwo-Bedroom ApartmentCoffee ShopBistro RestaurantOpen-Plan Office

  • 4of 500 meshes
  • 1slot
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Wall hung wc 2, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$surface

This definition leaves $surface open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Generated views

The body and its drawing evidence

The A-101 panel is the built-in plan symbol at its default envelope, not a top-down image of this lookdef. The deterministic renders check the body's footprint, structure and depth. Geometry, material and the selected finish stay unchanged.

A-101 plan symbol1:100 · 0.42 × 0.72 m
Top renderEL 90° · ORTHOGRAPHIC
Rendered axonometricAZ 40° · EL 32°

Paste this

Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pal-ceramic","of":"ceramic","value":92}
{"t":"lookdef","id":"wall-hung-wc-2","for":"furniture:toilet","desc":"Wall-hung toilet with a curved oval pan, closed seat, and clear floor gap.","slots":{"surface":"pal-ceramic"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.36,"height":0.22,"depth":0.2,"radius":0.07,"segments":5},"position":[0,0.45,-0.18]},{"type":"Mesh","material":"$surface","geometry":{"type":"SphereGeometry","radius":1,"widthSegments":24,"heightSegments":16},"position":[0,0.43,0.08],"scale":[0.21,0.13,0.3]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.4,"height":0.055,"depth":0.54,"radius":0.14,"segments":5},"position":[0,0.555,0.08]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.37,"height":0.035,"depth":0.48,"radius":0.13,"segments":5},"position":[0,0.6,0.075]}]},"preview":{"projection":"perspective","azimuth":28,"elevation":18,"fov":34,"margin":1.06}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack 119 KB · NDJSON ↓