bimtex

site-assets

Square pedestrian lantern

square-pedestrian-lantern dresses asset:lantern — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 11of 500 meshes
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Square pedestrian lantern, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.

Generated views

The body and its drawing evidence

The deterministic renders check the body's footprint, structure and depth. Geometry, material and the selected finish stay unchanged.

Top renderEL 90° · ORTHOGRAPHIC
Rendered axonometricAZ 40° · EL 32°

Paste this

Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-lamp-glow","of":"paint","value":42,"accent":"#e8a13d","body":{"emissive":"#ffb45c","emissiveIntensity":2.2}}
{"t":"lookdef","id":"square-pedestrian-lantern","name":"Square pedestrian lantern","for":"asset:lantern","desc":"Square pedestrian lantern on a slender post and base.","note":"A restrained pedestrian lantern with a hexagonal foot, one square post, a framed luminous cube and a shallow four-sided cap. The frame stays legible without ornamental hardware.","body":{"type":"Group","children":[{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.075,"radiusBottom":0.09,"height":0.07,"radialSegments":6},"material":"qsr-charcoal","position":[0,0.035,0]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.085,"height":1.72,"depth":0.085},"material":"qsr-charcoal","position":[0,0.91,0]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.14,"height":0.08,"depth":0.14},"material":"qsr-charcoal","position":[0,1.79,0]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.27,"height":0.3,"depth":0.27},"material":"pack-lamp-glow","position":[0,2,0]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.035,"height":0.36,"depth":0.035},"material":"qsr-charcoal","position":[-0.145,2,-0.145]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.035,"height":0.36,"depth":0.035},"material":"qsr-charcoal","position":[0.145,2,-0.145]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.035,"height":0.36,"depth":0.035},"material":"qsr-charcoal","position":[-0.145,2,0.145]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.035,"height":0.36,"depth":0.035},"material":"qsr-charcoal","position":[0.145,2,0.145]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.33,"height":0.035,"depth":0.33},"material":"qsr-charcoal","position":[0,1.82,0]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.33,"height":0.035,"depth":0.33},"material":"qsr-charcoal","position":[0,2.18,0]},{"type":"Mesh","geometry":{"type":"ConeGeometry","radius":0.24,"height":0.15,"radialSegments":4},"material":"qsr-charcoal","position":[0,2.2725,0],"rotation":[0,0.7854,0]}]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/site-assets.ndjson model.ndjson > dressed.ndjson
Download site-assets pack 60 KB · NDJSON ↓